Fallout 4 Next-Gen Patch Notes - Fallout 4 Guide - IGN (2024)

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The Next Gen update for Fallout 4 has arrived, bringing with it native versions for PS5 and Xbox Series X|S, alongside numerous Creation Club and Workshop items, performance and quality modes, bug fixes, and more!

This page acts as a comprehensive breakdown of the Next Gen Patch for Fallout 4, including a link to the full Patch Notes.

Enclave Remnants

The following additions also include the Enclave Colonel uniform and more than a dozen workshop items, all revolving around the Enclave:

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  • New Quest
    • Echoes of the Past
      • Begins on the road north of Saugus Ironworks
  • Armor and Weapon bundle
  • X-02 Power Armor
  • Hellfire Power Armor
  • Heavy Incinerator
  • Tesla Cannon
  • Enclave Weapon Skins
  • Enclave Armor Skins

Makeshift Weapon Pack

Included within this collection are the following weapons:

  • 2 Grenade Launchers
  • Nail Gun
  • Baseball Launcher
  • Saw Blade Launcher
  • Piggy bank-based weaponry
    • New Quest - When Pigs Fly
      • Begins at the merchant workshop northwest of Greenetech Genetics

Halloween Workshop

  • New Quest
    • All Hallow's Eve
      • Begins by tuning into the Mysterious Signal on your Pip-Boy
  • 38 new Halloween props
  • New wearables
    • De-Capitalist helmet, etc.

Changes & New Features

  • Native PS5 and Xbox Series applications. Includes performance and quality mode options
  • Performance mode: 60 FPS target, 4k resolution, standard settings, relying on dynamic resolution scaling
  • Quality mode: 30 FPS, 4k resolution, ultra settings, should not require dynamic resolution scaling
    • When connected to a 120Hz display, Quality mode will target 40 FPS
    • When connected to a 1440p display, the title will run at 1440p resolution at 60 FPS w/ ultra settings regardless of rendering mode
  • Release on Epic Store
  • Widescreen and Ultra-widescreen support
  • Steam Deck Verified
  • 9 Free Creation Club Items; Enclave Remnants (New), Enclave Weapon Skins, Enclave Armor Skins, Tesla Cannon, Hellfire Power Armor, X-02 Power Armor, Heavy Incinerator, Halloween Workshop (New), Makeshift Weapon Pack (New)
  • Added “Installed Content ” menu

Bug Fixes

  • Resolved issues preventing Japanese and Chinese users from connecting to Bethesda.net (this restores access to Mods)
  • Resolved issue preventing save data from properly loading during the prologue
  • Resolved issue that could prevent the Vault 111 Door from opening on new games
  • Resolved issue that could prevent the quest “Go Home” from advancing
  • Resolved issue that could result in Codsworth being broken on the ground after fast traveling
  • Resolved issue with mipmaps in DLC
  • Resolved issue that could result in a softlock when in dialogue with Prestson Garvey
  • Resolved issue preventing autosaves while fast traveling in Power Armor
  • Fixed issue where text would occasionally disappear in the Creation Club menu
  • Resolved issues with text formatting in the credits in Japanese and Chinese
  • Resolved issue causing the camera to fail when leaving furniture after an extended time
  • Fixed issue that could misplace quest markers while the VR Workshop Creation was installed alongside Automatron
  • Resolved issue with player movement in some underwater areas at Thicket Excavations
  • Resolved issue that could cause corruption within the Settlement system resulting in wrong resource counts and/or destroyed settlements
  • Resolved issue where the “Level Up” notification would display even if there was not a level up available
  • Fixed some flickering in Vault 111
  • Stability improvements

PC Only

  • Resolved issue preventing saves being made under Windows Usernames with Cyrillic, Chinese, or Japanese characters
  • The Fallout 4 next gen update is not currently available on GOG but will be available soon

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PlayStation Only

  • Resolved issue that could keep the Pip-Boy light on when reading holotapes
  • Resolved issue that could prompt users to free up 0kb worth of space when attempting to save even if space was available
  • Fixed crash that could occur while loading a save that was made immediately before dying
  • Resolved issue that would prevent Codsworth from checking on Shaun in the intro

Xbox Only

  • Resolved issue where users would not always be returned to the main menu after signing out of their profile
  • Resolved crash that could occur if the player had unlocked all perks
  • Fixed lighting issue that could occur during Airship Down
  • Encountering a BNET error will now return you to the main menu instead of asking you to log in again
  • Resolved issue that could result in significant drop in frame rate when a Gas Canister is ignited by a Molotov co*cktail
  • Addressed some visual artifacts that could occur when dynamic resolution was triggered

Creation Kit

  • Removed non-functional “Hot Load” button
  • Removed non-functional “Material Editor” button
  • Editor IDs longer than 99 characters will no longer crash the editor
  • Resolved crash that could occur while viewing a quest’s Objectives tab
  • Resolved hang that could occur while adding a reference to a layer

Full Patch Notes

If you wish to read the Patch Notes in full, you can do so via the official Bethesda websites Fallout 4 Patch Notes blog post.

Up Next: Fallout 4 Guide

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Fallout 4 Next-Gen Patch Notes - Fallout 4 Guide - IGN (1)

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